BLOODFALL | Gameplay Mechanics Reveal Trailer

Don't miss this 5-minute narrated breakdown of the gameplay mechanics in BLOODFALL - The upcoming Neolithic slasher built to usher the next era of melee combat gaming by combining speed, precision, and fluid controls with 100% physics simulation.

Physics-Based Melee Combat Technical Reveal | BLOODFALL

Bloodfall Technical Reveal: Introducing High-Frequency Harmonic Resonance. The next evolution in physics-based melee combat. Bloodfall achieves true Kinetic Fidelity by simulating how energy reverberates and dissipates through solid objects.

Reaper's Breath | Soundtrack

“Reaper’s Breath” is HyperMad’s first original soundtrack release, created primarily from Shellstorm's in-game sound sources including gunfire, explosions, and vehicle audio.

THE MAKING OF THE COVER ART

Watch the creation of the cover art for Shellstorm: The Great War in this timelapse video, demonstrating the process which helped define the visual identity of the game. The art piece by Hayk Amirbekyan is titled “Holding the Line”. Soldiers are shown plunging into the chaos of explosive battle, embodying the spirit of defiance against overwhelming odds.

Steam Next Fest Wrap-Up

From zero Wishlists to 1,190 in just seven days, SHELLSTORM: The Great War made a strong mark at Steam Next Fest.